How 3D Modelling Is Different from 3D Rendering


Images plan an important role is almost every segment. Marketing for instance is a lot more inclined towards the images, photography, banner ads etc. While 2d photographs is popular and serves almost every purposes, 3D adds in life to the picture.

The understanding that 3D is just enhanced visual graphics and videos is narrow and misconstrued. 3D is in-depth, and like all professional fields, it has misinterpreted terms. The objective of 3D art is to provide a three-dimensional view of objects in a two-dimensional platform or surfaces.I.e making the image in your screen appear the way you see it in the real world.

3D artists spend hours explaining to clients the difference in 3D models and 3D Renders.

Before seeking 3D artist services or purchasing any of the rendering or modeling software, you must understand their difference.

3D Modelling

3D modeling is the geometrical development of images through 3D software. Primary sources of the images are sketches or photographic images. Original photos are in 2D format, the goal of modeling is to turn them into 3D.

3D Rendering

The render is the final 3D image. 3D rendering is the use of the created 3D model to develop the earlier preconceived design. The goal of rendering is to provide realism to 3D models through creativity and imagination.

Rendering involves a lot of work in balancing colors, shades, and light to achieve eye striking images.

3D Rendering Is impossible without 3D Modelling

The differences in modeling and rendering are now apparent. Modeling is the first step in 3D design. Rendering comes after modeling. 3D artists always have a database of models in their computers, which they use any time a customer requires an urgent render.

Stored 3D models also save cost and time likely to be incurred in subsequent projects.

The Difference in Software and Techniques

If you need 3D services, you have to be aware, that the two processes require different skills, in most cases, you will find specialists in each area of 3D art. There are specialist 3D modelers, rendering artists and 3D animators.

The difference in the software needed for either of the processes is an indication of the distinction in the two 3 D processes.

The software varies in prices, and some are free. Some of the software used in modeling include;

  • 3D splash
  • LibreCad
  • Photoshop CC
  • Sculpt GL
  • Self CAD and
  • TinkerCAD

Softwares used in the rendering are

  • 3Delight
  • Arion
  • Arnold
  • Artlantis and
  • Clarisse

3D software is multiple, be careful to choose software that is comfortable to use, and that serves your intended purpose.

Industry Applications

CGI from modeling and rendering are both useful in industries. Potential differences in the application depending on the purpose. For example, an architect can efficiently use a 3D model to present his designs, while a marketer-in real estate, finds 3D renders to be more useful in capturing potential buyers attention.

Fields that require a prototype for testing purposes prefer using 3D models. Fields that require prototypes are in areas of medicine, electronics, engineering, and software programming.

3D modeling is useful in the fields of product development, where 3D Product visualization presents product specifications and design. Product visualization provides an outlook or step by step elaboration of the product under the plan.

3D models benefit stretch far; i.e., from helping construction companies to the elimination of errors in early stages of construction, concept /product testing to planning.

One industry that has extensively benefited from rendering is the film industries. Favorite movies like Avatar, Transformers, Gravity used 3D tech in production.

In the furniture industry, IKEA, a global furnishings giant, uses renders in its prospectuses and online shops. More companies are likely to embrace renders because of the tremendous benefits of the tech.

Both 3D modeling and rendering, offer an opportunity to cut cost and enhance industrial processes. Perhaps in the future, the differences in software requirements could be minimized through multifunctional software.